Finding my way with Cura 10.06

I’ve been using Cura as my go-to 3D-printer slicer for quite some time now. Compared to Slic3r, it’s faster and produces more optimized G-Code (using the same settings in both slicers, Cura’s prints were faster for me- but as always, YMMV). However, Cura provides less tweakable options than Slic3r, so it takes some getting used to. … Read more

PCL library with Kinect under OSX 10.11

This last week, I dug up my trustworthy Kinect for a spin. I’ve been wanting to mess around with the PCL (Point Clouds) library for some time, so I decided to give it a shot. Installation on OSX using Homebrew is fairly straigthforward, as shown in their documentation. However, I want to make sure that I … Read more

Using CMake and Qt Creator 5.5.1

Well, things have been dead around here. So, to keep things running, I’ve decided to post some less important content, mostly as notes-to-self (ya know, when you spend the weekend trying to get something to work, only to forget how you did it a month later). To avoid purging hard earned pseudo-knowledge, I’ll try to create the habit … Read more